Marian Florinel Condruz
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Mutations, Colony and Extermination: Designing Swarmloom Idle’s Progression
Inside Swarmloom Idle’s layered progression: Biomass, Mutations, Colony upgrades, Spray, Extermination and permanent Evolution.
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Chaos Booth Submitted to Google Play: The Final Design and What Comes Next
The final Chaos Booth design is complete and the Android build has entered Google Play review. Here is what changed, what survived and what comes next.
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The Chaos Booth Version I Chose Not to Publish
Chaos Booth already worked, created collages and offered editing tools—but I still chose not to publish that version. Here is why I rebuilt its visual direction.
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Building Chaos Booth in Two Days: From Idea to Working App
Chaos Booth became a working Android photo-challenge app in two days. This is the story of the first Unity build, rapid iteration and the move from editor to…
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Why I Built a Website About Building Things With AI
Why AIBuiltProjects.com became the home for my real games, websites and applications—and why the website itself belongs among the projects.
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Designing Progression in Gem Forge Idle: Upgrades, Workers and Automation
How I layered immediate upgrades, automatic mining, offline progress, workshop timers, workers, quests and prestige inside Gem Forge Idle.
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Rebuilding GottaPics with AI: Structure, Speed and the Work Behind the Redesign
The visible redesign was only part of the work. I rebuilt the homepage, simplified navigation, corrected technical details and recorded PageSpeed scores of 79 on mobile and 97…
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From Copy-Paste to Codex: A New Way to Build Gem Forge Idle
After building Gem Forge Idle by manually carrying code between ChatGPT and Unity, I tried Codex with the project files. It changed the workflow—but not who made the…
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Three Days After Launch: AIBuiltProjects.com Gets Its First Google Click
AIBuiltProjects.com reached its first Google Search click only days after launch. Here is what the early Search Console data shows—and what it does not prove yet.
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From a Film-Rating Shortcut to Chaos Booth: How the App Idea Changed
Chaos Booth began with ideas for a film-rating shortcut and a gemstone tool. This is how those practical concepts evolved into a playful Android photo challenge app.